Wednesday, December 9, 2009

Another update, more concept art.

Thursday, November 26, 2009

Today's update: couple of bald base meshes.

Happy Thanksgiving!


Tuesday, November 17, 2009

mental ray shading tests

This test features mental ray's misss_fast_skin functioning as a waxy plastic shader for the toy unicorn's body.

At this point, there's no reason not to push a little realism into the look of Rabbitkadabra's materials--so long as it doesn't overpower the highly stylized flavor of the characters.


Monday, November 16, 2009

Here we see Emily's many emotions: a style sheet that will be used as a guide when we get down to making her blend shapes.

It can also be seen as the many stages we go through when making anything for thesis!
(excluding the taped-nose face, but the Mr. Cool face definitely fits somewhere in this whole process.)


Saturday, November 14, 2009

Today's (tiny) project: My Little Unicorn.

The wind-up key will be added once the final Emily rig is available to use as scale reference.

Production on our main characters is going smoothly. Hope to post again soon!


Thursday, November 12, 2009

WIP Rabbit along side Emily. Bright colors, for the win!


Tuesday, November 10, 2009

Emily & Burger Orthos

Here is orthographic concept art. The magician's name is the topic of heated ongoing discussion and will be subject to change in the foreseeable future.


Tuesday, October 27, 2009

Rough Animatic :D

Thesis Animatic from Michelle Czajkowski on Vimeo.

Hi everyone!

This is our rough first animatic. We were discussing ways to improve the readability of the title sequence. We also thought of making an opening illustration with a title, sort of the way the old Loony Tunes cartoons had an illustration for their opening sequences. In other words it is still in development.

Next time we update we should have finished concepts of our characters and decent roughs of the


Thursday, October 15, 2009


Here is the current list of pre-production and production goals for Team Houdini.

By the end of the 2010 spring semester, we should have:
-All of our main characters (The Magician, Emily, The Rabbit, Monstercorn) modeled.
-Have at least preliminary versions of three environments modeled.
-Emily and The Rabbit rigged and ready for animation.
-A unified backlot for all assets we've created for pre-production and production.
-The all-important animatic finished.

David: Model and rig The Rabbit. Model the Magic Shop interior.
Krzys: Model and rig Emily. Model the Magic Shop exterior and surrounding street.
Michelle: Keep producing concept art for characters and environments. Maintain diplomatic relationships with other talents at SVA who may contribute their skills to production (a.k.a. Zhen). Hone killer animation skills to perfection.
Naomi: Model the two unicorns, rig Monstercorn. Model Emily's Room.
Team: Produce storyboards, animatic, and polished styleframes.

During the summer of 2010, we should aim to:
-Begin animation on the top-priority scenes of Rabbitkadabra.
-Finish modeling environments.
-Begin texuring and lighting.
-Model/rig peripheral characters.
-Meet at least once a week to compile our assets and track our progress, unless two or more team members are out of town or otherwise unavailable.

David: Model props for the Magic Shop and Emily's Room.
Krzys: Model the Magic Shop exterior and surrounding street. Model props.
Michelle: Animate the first scene with Emily and The Rabbit.
Naomi: Model and rig minor characters. Begin texturing main characters. Begin lighting and texturing environments.
Team: Dedicate all we've got to giving ourselves an excellent start to production proper.

-posted by Naomi

Saturday, October 10, 2009

Friday, October 2, 2009

Unicorns live in these parts.