Wednesday, December 9, 2009
Tuesday, November 17, 2009
mental ray shading tests
This test features mental ray's misss_fast_skin functioning as a waxy plastic shader for the toy unicorn's body.
At this point, there's no reason not to push a little realism into the look of Rabbitkadabra's materials--so long as it doesn't overpower the highly stylized flavor of the characters.
-Naomi
Monday, November 16, 2009
Here we see Emily's many emotions: a style sheet that will be used as a guide when we get down to making her blend shapes.
It can also be seen as the many stages we go through when making anything for thesis!
(excluding the taped-nose face, but the Mr. Cool face definitely fits somewhere in this whole process.)
-Michelle
Saturday, November 14, 2009
Tuesday, November 10, 2009
Emily & Burger Orthos
Tuesday, October 27, 2009
Rough Animatic :D
Thesis Animatic from Michelle Czajkowski on Vimeo.
Hi everyone!
This is our rough first animatic. We were discussing ways to improve the readability of the title sequence. We also thought of making an opening illustration with a title, sort of the way the old Loony Tunes cartoons had an illustration for their opening sequences. In other words it is still in development.
Next time we update we should have finished concepts of our characters and decent roughs of the
settings.
-Michelle
Thursday, October 15, 2009
RABBITKADABRA MILESTONES
Here is the current list of pre-production and production goals for Team Houdini.
By the end of the 2010 spring semester, we should have:
-All of our main characters (The Magician, Emily, The Rabbit, Monstercorn) modeled.
-Have at least preliminary versions of three environments modeled.
-Emily and The Rabbit rigged and ready for animation.
-A unified backlot for all assets we've created for pre-production and production.
-The all-important animatic finished.
Assignments:
David: Model and rig The Rabbit. Model the Magic Shop interior.
Krzys: Model and rig Emily. Model the Magic Shop exterior and surrounding street.
Michelle: Keep producing concept art for characters and environments. Maintain diplomatic relationships with other talents at SVA who may contribute their skills to production (a.k.a. Zhen). Hone killer animation skills to perfection.
Naomi: Model the two unicorns, rig Monstercorn. Model Emily's Room.
Team: Produce storyboards, animatic, and polished styleframes.
During the summer of 2010, we should aim to:
-Begin animation on the top-priority scenes of Rabbitkadabra.
-Finish modeling environments.
-Begin texuring and lighting.
-Model/rig peripheral characters.
-Meet at least once a week to compile our assets and track our progress, unless two or more team members are out of town or otherwise unavailable.
Assignments:
David: Model props for the Magic Shop and Emily's Room.
Krzys: Model the Magic Shop exterior and surrounding street. Model props.
Michelle: Animate the first scene with Emily and The Rabbit.
Naomi: Model and rig minor characters. Begin texturing main characters. Begin lighting and texturing environments.
Team: Dedicate all we've got to giving ourselves an excellent start to production proper.
-posted by Naomi
Saturday, October 10, 2009
Friday, October 2, 2009
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